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Studio Wolven

LINGO LEADs GAME

Project overview

What is The LINGO LEADS GAME?

By Playing the Lingo game you can win prices for free from € 50,- to € 2.500,-.
First priority was to get leads and the second was to lead people to other promotions with bigger prices.

Duration

September 2020

Responsibilities

I was the Senior Designer throughout the project cycle from requirements gathering to strategy, research, wire framing, prototyping, testing, and some content management. I collaborated with the marketeer for A/B testing and I Initiated the art direction/design and made sure the development of the game was working how i designed it.
When the prototype was finished i conducted research to test the game with users.

Role

Senior UX/UI Designer

Project overview

Design execution

I managed the end-to-end design process, ensuring on-time, detailed, and polished deliverables. I collaborated with developers to outline specs and deliverables, and with the content team to establish short and relevant copy guidelines for small screens.

The Role

I led the efforts to implement a user-centered design approach and ensure good conversion was achieved. I’ve done research with users to ensure there are no barriers to completing the form. I also did the art direction for the digital deliverables, initiated and designed A/B tests and the design of all deliverables.

STAKEHOLDER MANAGEMENT​

I managed the end-to-end design process, ensuring on-time, detailed, and polished deliverables. I collaborated with developers to outline specs and deliverables, and with the content team to establish short and relevant copy guidelines for small screens.

Leadership

I have designed and presented the campaign to gain buy-in from  senior stakeholders throughout the project lifecycle.

CRO / UX

No campagne without A/B testing

With every campagne I did A/B testing. It’s a continual proces to sharpen the conversion. I was part of the CRO team and for upcoming campagnes we planned and designed A/B tests.

A/B Test 1

Hypothesis

People who don’t care about football will be more likely to play if the Eredivisie campaign includes the option to play for the 48 Friends Lottery charities, which will raise the CR

Results

Version B wordt better. There is no significant difference between the 2 versions. (CR difference= + 6,21%).

Advice

This must be implemented and further optimized.

A/B Test 2

Hypothesis

By designing a darker area around the input fields, the focus is more on the input fields and visitors will go through the flow more easily, which increases the CR. ​

Results

The version (version B) with the gray IBAN field resulted in a higher conversion with a significance of 90% (CR difference = + 2.71%).

Advice

Looks promising for optimization and further testing.

deliverables

For a big campaign like this, many banners are produced. Always in many variants and with a lot of testing.

E-mail testing

For this campaign I also designed several A/B test e-mails to see which design converts better.